DECEPTIVE: Fool your way into the secret society, or catch the outsiders yourself.

CREATIVE: Make up clues about a secret ritual, being as silly or serious as you want.

DYNAMIC: Different outsiders every round keeps the guessing fresh.

FAST: Super quick rounds as you race to become the Master of Ceremonies.

LUSH: Wooden pieces, an embroidered carrying bag, and bright watercolor design.
Print The Rulebook

Sacred Rites


  • Ages 13 and up
  • 3 - 9 players
  • 25 minutes

Co-designed by Julia Koerwer,
with art by Kristena Derrick.

Sacred Rites is available exclusively from Story Machine Games.

It has come time to honor the traditions of the past. The members of our secret society have gathered to perform the Sacred Rites, honoring our most divine symbols and idols.

Except for the part where not everyone remembers what they were.

To play
Sacred Rites, players take on the mantles of Believers, each privately informed of the topic of a Rite. The catch: Some (or sometimes none) of the Believers are left out, making them Outsiders. Each Believer then submits what they recall of the Rite, such as the chants, the time of day, the food for the feast, or even the special shapes, smells, or colors. Once each Believer has helped remember the Rite, an accusation occurs: Can each Believer point out an Outsider? Can the Outsiders fake their way through it and guess the topic? In the end, only the most confident, creative, and devout among the Believers will be declared the winner and Master of Ceremonies of the Sacred Rites.

What's In The Box

  • 74 rite cards
  • 10 blank rite cards
  • 12 wooden tradition tiles
  • 9 believer envelopes
  • 2 outsider envelopes
  • 50 wooden flower tokens
  • Embroidered cloth carrying bag
  • Rulebook with visual examples
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